CyberX: Race
A downloadable game
CyberX-Race
What happens when you teach an AI how to race — and then just let it go?
Welcome to CyberX-Race, where an autonomous driver learns the track all on its own, one crash (and recovery) at a time.
What It’s All About
CyberX-Race is a racing experiment built in Unity using machine learning.
Instead of you taking the wheel, an AI agent trains itself to drive around a custom-made track — no scripts, no cheats, just pure learning.
Over time, it figures out how to:
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Stay on track
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Avoid smashing into walls
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Find the best racing lines
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And eventually… complete full laps without help
It’s like watching a baby driver evolve into a pro racer — powered by code and patience.
Features
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Custom racing track built from scratch
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Realistic car physics (accelerate, brake, drift!)
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AI trained with Unity’s ML-Agents (PPO algorithm)
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Reward system that teaches the AI how to race smarter
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On-screen visual tools that show how the AI learns
The Techy Bits
If you’re into the behind-the-scenes stuff:
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Made in Unity 2021
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Uses C# for game logic and Python for training
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Trained for about 2 months to go from chaos to consistency
What’s Next
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AI vs AI races
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Smarter behavior for overtaking and cornering
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Dynamic tracks and changing environments
Why It’s Cool
CyberX-Race isn’t about who’s the fastest — it’s about watching intelligence evolve.
Every lap is a little smarter than the last. Every crash teaches something new.
It’s racing… but with a mind of its own.
| Published | 25 days ago |
| Status | Released |
| Author | Saaami |
| Genre | Racing |
| Tags | 3D, machine-learning, Singleplayer, Space |
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